Exploratorial.001 - Kinematics and projectiles

This exercise analyses motion in which the acceleration is (almost) constant. The vertical acceleration is largely due to gravity (g downwards), and horizontal accelerations are relatively small. With these approximations, we may use the standard expressions for velocity v and displacement in the vertical (y) and horizontal (x) directions as functions of time t:

where subscript 0 identifies initial values. These equations are derived in Appendices 1 and 2—check that you are comfortable with using them. If we substitute from (4) into (2) to eliminate t, we obtain y(x), that is to say the path of the motion. Appendix 3 shows that this is a parabola.

But first let's ask: how well do the simple projectile equations work? Are the motions in the x and y directions independent? How constant is vx? How linear is the decrease in vy with time?

Homework Question 1: background.

When you aim a gun, the light travels in a straight line from the target to your eye. If you fired a laser along that line (the aiming line), the laser light would hit the target. However, when you fire a bullet along that line, it does not travel in a straight line, because it is affected by gravity.

How far does a projectile fall below the aiming line? This is shown schematically in the figure at left: an object is projected in the direction of the aiming line, but falls further and further below it as it moves to the right. We describe this mathematically in Appendix 3, but let's think about it first. The sequential positions of the bullet shown at left are equally spaced in the x direction, 2 units apart. If vx is constant, then these represent equally spaced times. The vertical lines between the aiming line and the trajectory represent how far the bullet has fallen below the aiming line. Setting vx0 and y0 to zero in (2) shows that the distance fallen by an object is proportional to the square of the time. So these vertical lines should have lengths that increase in the ratio 0, 1, 4, 9...n2. In Appendix 3, we show that the length of these lines is

From (2), Dy is also how far an object falls in time t, starting from rest. This result is immortalised in an ancient physics problem called The Monkey and the Hunter. (In case you are worried, we have never heard of a physicist who hunted real monkeys).

 
1In school you may have used the notation and so may wonder why we use a different notation. First, for motion in two dimensions, we need to separate components, hence the subscripts x and y. Second, it is not always possible or convenient to start the object at (x,y) = (0,0). If two start from different places, at least one must have different initial coordinates. There may be other reasons to chose the origin independently of the projectile.

The Monkey and the Hunter

Download Print Version for Homework Question 1 (625k pdf file)
A monkey hangs from the branch. A hunter aims a rifle at him and fires. At the instant that the gun fires, the monkey sees the smoke and immediately lets go the branch and starts to fall. Is this a good idea for the monkey? Fig 1 may be used to predict what happens—if the motion in the x and y directions are really independent. Which is what we shall check.

Your teacher will show you a demonstration of this situation. However, it all happens very quickly. For this reason, a high speed video (in the making of which no monkeys were injured) is available above. (also see www.phys.unsw.edu.au/~jw/demo/projectiles.html for a fuller explanation)

The following questions use stills from this video. An ordinary video camera runs at 25 frames per second. This is of limited use for projectile motion, because an object moving at 1 ms-1 travels 40 mm in 1/25 seconds, and so it appears blurred. This one was taken at 800 frames per second, each exposure lasting 1 ms. (You may wish to calculate how far the projectile travels in 1 ms during the last frame, and use this as part of your answer to question 1c.) The elapsed time is shown in the stills. The grid drawn on the blackboard has lines separated by 100 mm.

Homework Question 1.

a) Using a ruler, measure the width of several squares on the grid. Determine how to convert millimetres measured with a ruler in the image to metres in the plane of the motion.

b) Estimate the error in your measurements of Dx and Dy.

c) Is vx constant for the projectile? Explain your answer quantitatively, using measurements.

d) Using a ruler, carefully measure the vertical distance Dy between the projectile and the aiming line for each image. Equation 5 predicts that Dy = ½gt2. What sort of a plot of the variables2 Dy and t would give a straight line?

e) Plot the line suggested in (d). Within the precision of your measurements, does the projectile fall a distance proportional to t2?

f) Draw a line through your graph and use it to calculate g. What value do you get, and what is the estimated error? Comment.

2Why do we plot the data so that a theory gives a straight line? Well, it is easy to recognise whether a line is straight or not. It is much harder to recognise whether a curve is , because this curve looks qualitatively similar to .

Experimental Exercise

Equipment: projectile launcher, ball, plumb bob, rulers, graph paper, carbon paper, tape.
Safety note: The projectile launcher is not heavy, but we don't want it falling on your head while you are on your hands and knees searching for a ball that got away. Take care.

The projectile launcher is sketched below. A ball is released at height H. Select a convenient H, mark it and then keep it constant. At the end of the track, the projectile is travelling horizontally.

a) Calibration. For this stage, the ball should land on the table. Keep the launching end well away from the table so that balls do not fall on the floor. Ensure that it is horizontal so that the projectile will be launched horizontally. Measure the height h. For safety reasons and stability, one person should hold the launcher.

Release the projectile from the chosen point and observe where it lands. Tape the graph paper to the bench so the ball lands approximately in the centre. Refine your technique to improve repeatability.

b) Place the carbon paper, black side down, on top of the graph paper (no tape needed). Now you can release the ball and it will make a mark on the graph paper. Repeat this procedure a dozen or so times so that you have an estimate of the repeatability of the procedure. Use the ruler to measure the distance from x=0 to the graph paper. From the marks on the paper, obtain a value of the horizontal distance3 travelled R, and an estimate DR of the error in R.


c) Also obtain an error Dq in the lateral angle. (Over how many radians either side of the middle of the distribution does the ball fall?)

d) From your measured values of h and R, calculate v0, the launch speed of the projectile with your chosen value of H. (You may wish to refer to Appendices 1 and 2. Hint: you can find vx0 from the distance travelled and the time of flight t. What is t for an object falling from height h?)

3This is often called the range. Do not confuse this use with the range of experimental results (xmax - xmin).

 

In the next part of the exercise, you will place the projectile launcher so that its end is near the edge of the table, as shown at left. Do not do an experiment at this stage.

Instead, use your value of v0 and the new value of h to calculate the new value of R required to land the ball in a cup with height d = 100 mm. (Do not forget to include d in your calculations.)

When you have calculated R ± DR, make sure that all team members have agreed on the calculation and error.

Now call the demonstrator to observe while you conduct the experiment. You will be marked on whether the ball lands in the box, based on your calculation alone, with no rehearsals.

If not, the demonstrator will ask you to repeat both experiments, but this time using a different value of H in both cases.

Calculation of R and DR. (Hint: this is the reverse of your calibration experiment. You know vx0, you need the distance travelled in the x direction, so you need the time of flight.)

d) Now make a prediction. If we replaced the ball with a toy car (with smoothly turning wheels and negligible air resistance), will it travel further or less far than the ball? Why?
What about a metal cylinder or a section of pipe?

Follow up Homework Question

A ski jump has a take-off angle of q. A skier lands after having travelled a horizontal distance R. Her landing point is a height h below the take-off point.

a) How fast was she travelling when she took off?

b) Before you go any further, check that your answer makes sense by considering two special cases. First, consider q = 0, and compare this with the expressions you used in the exercise.

c) Second, consider the case where tanq = -h/R. Does the value for v0 make sense here? (One aspect of the exercise is relevant here, too.)

d) Finally, put in some reasonable values for q, h and R and see what value you get for v0. Express your answer in km/hr.

Optional questions. (If these seem too hard now, return to them later after you have studied more mechanics.)

1) Think about the relationship between vo and H. Compare this with your results in part (c) of the experimental exercise. Does the value you obtain surprise you? If so, where might extra energy have gone? You might also look at your answer to (d).

2) How important is air resistance? If your cross sectional area is A, and if you accelerated all of the air in front of you up to the speed at which you were travelling, what force would the air exert on you?


Appendix 1.

Are horizontal and vertical motion really independent?

One example that depends on this question is sometimes asked thus: If you fired a bullet horizontally and simultaneously let another bullet fall, which would reach the ground first?

If the horizontal and vertical motion are independent of each other, then the two projectiles should hit (level, flat) ground at the same time, as indicated by the diagram at left (Fig A1).

In this session, apparatus will be available to investigate this.

 

Fig A1. The velocity components, at equal time intervals, for two projectiles whose v0y is initially zero. One falls vertically (v0x =0). For the other, v0x> 0 and so it follows a parabola.


Appendix 2.

Are horizontal and vertical motion really independent?

Appendix 3.

The trajectory of a projectile.


 

 

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Last Updated 14th August 2004